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Cloud vs Squall vs Zidane
OK, well, you know what this is about don't you? Good. Nothing personal, but I don't really need people e-mailing me with Enemy Skills location. If you do find a good use for any Enemy Skills, or have your own comment about them, then e-mail me at:


# 1: Frog Song
Requires: 5 MP
Effect: Transforms one foe into a frog and puts him/her/it to sleep.
Learn: Touch Me
Found: In the circular forest near Gongaga Town. Can also be found in other forests nearby.
How to obtain it: Just wait for them to attack you.
Any use: Not really. In some fights it might work, but I don't see it being a major help. You may want to try it against weak bosses.

#2: L4 Suicide
Requires: 10 MP
Effect: All enemies with an experience level that is a multiple of 4 loses almost all their HP (you can't kill an enemy with this spell - the best you can do is reduce their HP to one point). In addition, they may be afflicted with the 'Minimum' status.
Learn: Mu
Found: The Chocobo Farm.
How to obtain it: Just wait for them to attack you.
Any use: 50/50. Against the right opponent, it can be useful. Otherwise, it's useless.

#3: Magic Hammer
Requires:  3 MP
Effect: Hits foe then removes up to 100 MP (if the monster has enough MP), and is transfered to the caster.
Learn: Razor Weed
Found: Tip of the Westernmost Continent (in the dark grass).
How to obtain it: Manipulate a Razor Weed.
Any use: 50/50. Against a magic user, use it all the time to remove all of their MP. It can also give you some MP if you badly need it.

#4: White Wind
Requires: 34 MP
Effect: Each ally regains lost HP and their status ailments are cured and dispelled. The amount of HP the team gets depends on the caster's current HP.
Learn: Zemzelett, or Wind Wing
Found: Zemzelett can be found near Junon Town , and Wind Wing can be fought if you're hit by a barrier at Whirlwind Maze
How to obtain it: Manipulate Zemzelett, or cast confuse on Wind Wing.
Any use: It's brilliant. As long as the caster has enough HP, it can really help. Plus, it isn't affected by Reflect.

#5: Big Guard
Requires: 20 MP
Effect: Casts Haste and Wall (Barrier and Mbarrier) on all your allies.
Learn: Beach Plug
Found: On the shore near the Gongaga Town.
How to obtain it: Manipulate a Beach Plug.
Any use: In Boss fights, they can be a real aid. Try and make sure each character in you party has an Enemy Skills materia on them, with this learnt. At the start of the boss battle, cast this, as well as Regen-All.

#6: Angel Whisper
Requires: 50 MP
Effect: Restores life, heals and removes any status ailments and dispel any bad effects.
Learn: Polan Solita
Found: In the Northern Crater if you take the right path the first time you meet your friends.
How to obtain it: Manipulate a Polan Solita
Any use: Some people say it is better than White Wind, but I prefer White Wind to this, so I don't use it often.

#7: Dragon Force
Requires: 19 MP
Effect: Increases your physical and Magic Plus defense rating.
Learn: Dark Dragon
Found: In the Northern Crater.
How to obtain it: Manipulate a Dark Dragon.
Any use: Not really. You may want to use it at level 99 to get small boosts, especially against bosses, but other wise I don't see the point.

#8: Death Force
Requires: 3 MP
Effect: One ally becomes immune to instant death attacks (this doesn't protect you from dying if you lose all your HP).
Learn: Adamantaimai
Found: The shoreline of the Westmost Continent.
How to obtain it: Manipulate a Adamantaimai.
Any use: In the Crater, and at the Battle Square, this can be really helpful. But few bosses use Death etc., so it hasn't got much use in other battles.

#9: Flame Thrower
Requires: 10 MP
Effect: Fire damage on opponent.
Learn: Archdragon and other Dragons
Found: Archdragons can be found in the Mythril Mine. Other Dragons are scattered around the world.
How to obtain it: Just wait for them to attack you.
Any use: Not really. Other fire attacks like Flare, Pheonix and Fire 3 are stronger. At the start of the game, and against JENOVA-Birth, it has uses. Otherwise, it ain't much help.

#10: Laser
Requires: 16 MP
Effect: Uses Demi 2 (cuts enemy's HP by half)
Learn: Death Claw and Dark Dragon
Found: Death Claw can be found in the Corel Prison and Dark Dragon ccan be found in the Crater. 
How to obtain it: Just wait for them to attack you.
Any use: As long as the enemy doesn't: Absorbe, take half damage or is resistant to Gravity, it will have some uses. But Demi3 is better.

# 11: Matra Magic
Requires: 8 MP
Effect: A pack of missiles are fired at one enemy.
Learn: Sweeper Custom
Found: Midgar Area.
How to obtain it: Just wait for them to attack you.
Any use: Not really. The move is rather weak. It would be OK at the start, but not much help later on in the game.

#12: Bad Breath
Requires: 58 MP
Effect: Casts the following ailments on all of the party:Confusion, Frog, Minimum, Mute, Poison, and Sleep.
Learn: Mobor
Found: Gaea's Cliff and on the right path in the Northern Crater
How to obtain it: Make sure at least one team mate has the Ribbon equipted, then wait for the monster to attack you. After the monster has attacked you, have the character with Ribbon was White Wind to heal the reast of the party.
Any use: Yes. Being able to cast all of these status effacts can really help. Make sure you try this out on bosses and strong monsters.

#13: Beta
Requires: 35 MP
Effect: Hits all of the party with Fire damage
Learn: Midgar Zoolom
Found: Marsh near the Chocobo Farm.
How to obtain it: Attack the beast until it is waving back and forth. To make him do that, inflict heavy damage on him. Then just wait until he uses Beta. If he still doesn't use it, take off a little bit of his life since he tends to use Beta more when he's near death. However, you need to be really strong to survive the attack. Return to the area later on Disk 1 or on Disk 2 to be able to learn it.
Any use: It's OK. It isn't all that strong compaired to Fire 3.

# 14: Aqualung
Requires: 34 MP
Effect: Casts Water damage on all enemies.
Learn: Jenova Birth, Harpy and/or Serpent.
Found: Jenova Birth: Forgotten Capital, Harpy: The plains surrounding the Gold Saucer
Serpent: The Sunken Plane
How to obtain it: Just wait for them to attack you
Any use: Becuase there are few attacks that do Water damage, it has some uses, but Water isn't all that useful

#15: Trine
Requires: 20 MP
Effect: Cast Lightning damage on all enemies.
Learn: Materia Keeper, Stilve and/or Godo
Found: Materia Keeper: Nibel Mountines; Stilve: Frozen Mountains; Godo: Pagoda's top floor in Wutai.
How to obtain it: Materia keeper is the most likely to use it, so wait for him to atack you with it.
Any use: If it wasn't for this, I would never had killed the Materia Keeper in my first FF7 game. It's useful and should be used with Lightning spells.

#16: Magic Breath
Requires: 75 MP
Effect: Casts Fire, Ice, and Lighting damage on all enemies.
Learn: Stilve and/or Parasite
Found: Stilve: Frozen Mountains; Parasite: Northern Crater.
How to obtain it: Just wait for either of them to use it.
Any use: 50/50. It can be useful at times, but I rarely use it.

#17: ????
Requires: 3 MP
Effect: The amount of damage done is equal to the amount of damage the caster has recieved in battle.
Learn: Jersey and/or Behemoth. However, they may not use this attack unless they have been hit.
Found: Jersey: Nibelheim Mansion: Behemoth: Raid in Midgar (Disk 2)
How to obtain it: You have more chance of meeting a Jersey (which is still rare). You need to wait for them to use it. I have never fought a Behemoth to date.
Any use: Unless you've taken a lot of damage, this has little use.

#18: Goblin Punch
Requires: 0 MP
Effect: Hits foe with physical damage. If the enemie's Experience level is equal to the casters, it will do double the amount of damage.
Learn: Goblin
Found: Goblin Island. A small island south west of Bone Village. It has a forest on it.
How to obtain it: Wait for them to attack with it.
Any use: Not really. I rarely use it.

#19: Chocobuckle
Requires: 3 MP
Effect: The amount of damage done is equal to the amount of times you have escaped form battle.
Learn: :Lv 16 Chocobo
Found: Mideel Island
How to obtain it: Give the Chocobo some Mimett Greens, then use L4 Suicide. It should counter with Chocobuckle
Any use: Not really. A true fighter would rarely escape, meaning that this atack would never increase in strength.

#20: L5 Death
Requires: 22 MP
Effect: If the enemy has a level which is a multiple of 5, then they will be instantly killed.
Learn: Parasite
Found: Northern Crater.
How to obtain it: Manipulate the enemy
Any use: 50/50. If the enemy's level is a multiple of 5, then this will be useful. Very useful.


# 21: Death Sentence
Requires: 10 MP
Effect: A counter appears over the enemie's head. Once has reached Zero, the character dies.
Learn: Sneaky Steps and/or Bound Fat.
Found: Sneaky Steps: Sealed Cave (Cosmo Canyon); Bound Fat: Forgotton Capital.
How to obtain it: Just wait for them to use it. Sneaky Steps are more likely to use it though.
Any use: As long as the enemy isn't resistant to Instent Death, this will be useful.

#22: Roulette
Requires: 6 MP
Effect: One allie or enemy is chosen at random, and are killed.
Learn: Death Dealer
Found: Right Path in the Northern Crater.
How to obtain it: Becuase it is random, it may not hit one of your team mates. One way you could counter this, is by putting all of your Enemy Skills materia in one character. That way, if they're chosen, it will appear in all of them. But then again, another character may be chosen...
Any use: 50/50. There is a chance it will hit one of your team mates, or the enemy.

#23: Shadow Flare
Requires: 100 MP
Effect: A black flare hits a single opponent for non-elemental damage.
Learn: Ultimate Weapon and/or Dragon Zombie.
Found: Ultimate Weapon: Above Cosmo Canyon (see Boss Tips for more information); Dragon Zombies: Northern Crater.
How to obtain it: Kill Ultimate Weapon (he will be over Cosmo Canyon when you kill him). Dragon Zombies, just wait for them to attack. However, it only hits one character. One way to conter this is to put all of your Enemy Skills materia in one character, then have him/her/it kill Ultimate Weapon. Ultimate Weeapon will cast Shadow Flare on the character who killed him.
Any use: This is one of the most powerful Enemy Skills around. It can do 7000 plus damage. Need I say more?


#24: Pandora's Box
Requires: 110 MP
Effect: All enemies are hit with non-elemental damage.
Learn: Dragon Zombie
Found: Right Path in the Northern Crater, or on one of the rocks on the way down to fight Sephiroth.
How to obtain it: Kill it, and it will counter with this move.
Any use: It's powerful (but not as powerful as Shadow Flare). This should be used.
Final Fantasy 7
Enemy Skills
OK, well, you know what this is about don't you? Good. Nothing personal, but I don't really need people e-mailing me with Enemy Skills location. If you do find a good use for any Enemy Skills, or have your own comment about them, then e-mail me at:


# 1: Frog Song
Requires: 5 MP
Effect: Transforms one foe into a frog and puts him/her/it to sleep.
Learn: Touch Me
Found: In the circular forest near Gongaga Town. Can also be found in other forests nearby.
How to obtain it: Just wait for them to attack you.
Any use: Not really. In some fights it might work, but I don't see it being a major help. You may want to try it against weak bosses.

#2: L4 Suicide
Requires: 10 MP
Effect: All enemies with an experience level that is a multiple of 4 loses almost all their HP (you can't kill an enemy with this spell - the best you can do is reduce their HP to one point). In addition, they may be afflicted with the 'Minimum' status.
Learn: Mu
Found: The Chocobo Farm.
How to obtain it: Just wait for them to attack you.
Any use: 50/50. Against the right opponent, it can be useful. Otherwise, it's useless.

#3: Magic Hammer
Requires:  3 MP
Effect: Hits foe then removes up to 100 MP (if the monster has enough MP), and is transfered to the caster.
Learn: Razor Weed
Found: Tip of the Westernmost Continent (in the dark grass).
How to obtain it: Manipulate a Razor Weed.
Any use: 50/50. Against a magic user, use it all the time to remove all of their MP. It can also give you some MP if you badly need it.

#4: White Wind
Requires: 34 MP
Effect: Each ally regains lost HP and their status ailments are cured and dispelled. The amount of HP the team gets depends on the caster's current HP.
Learn: Zemzelett, or Wind Wing
Found: Zemzelett can be found near Junon Town , and Wind Wing can be fought if you're hit by a barrier at Whirlwind Maze
How to obtain it: Manipulate Zemzelett, or cast confuse on Wind Wing.
Any use: It's brilliant. As long as the caster has enough HP, it can really help. Plus, it isn't affected by Reflect.

#5: Big Guard
Requires: 20 MP
Effect: Casts Haste and Wall (Barrier and Mbarrier) on all your allies.
Learn: Beach Plug
Found: On the shore near the Gongaga Town.
How to obtain it: Manipulate a Beach Plug.
Any use: In Boss fights, they can be a real aid. Try and make sure each character in you party has an Enemy Skills materia on them, with this learnt. At the start of the boss battle, cast this, as well as Regen-All.

#6: Angel Whisper
Requires: 50 MP
Effect: Restores life, heals and removes any status ailments and dispel any bad effects.
Learn: Polan Solita
Found: In the Northern Crater if you take the right path the first time you meet your friends.
How to obtain it: Manipulate a Polan Solita
Any use: Some people say it is better than White Wind, but I prefer White Wind to this, so I don't use it often.

#7: Dragon Force
Requires: 19 MP
Effect: Increases your physical and Magic Plus defense rating.
Learn: Dark Dragon
Found: In the Northern Crater.
How to obtain it: Manipulate a Dark Dragon.
Any use: Not really. You may want to use it at level 99 to get small boosts, especially against bosses, but other wise I don't see the point.

#8: Death Force
Requires: 3 MP
Effect: One ally becomes immune to instant death attacks (this doesn't protect you from dying if you lose all your HP).
Learn: Adamantaimai
Found: The shoreline of the Westmost Continent.
How to obtain it: Manipulate a Adamantaimai.
Any use: In the Crater, and at the Battle Square, this can be really helpful. But few bosses use Death etc., so it hasn't got much use in other battles.

#9: Flame Thrower
Requires: 10 MP
Effect: Fire damage on opponent.
Learn: Archdragon and other Dragons
Found: Archdragons can be found in the Mythril Mine. Other Dragons are scattered around the world.
How to obtain it: Just wait for them to attack you.
Any use: Not really. Other fire attacks like Flare, Pheonix and Fire 3 are stronger. At the start of the game, and against JENOVA-Birth, it has uses. Otherwise, it ain't much help.

#10: Laser
Requires: 16 MP
Effect: Uses Demi 2 (cuts enemy's HP by half)
Learn: Death Claw and Dark Dragon
Found: Death Claw can be found in the Corel Prison and Dark Dragon ccan be found in the Crater. 
How to obtain it: Just wait for them to attack you.
Any use: As long as the enemy doesn't: Absorbe, take half damage or is resistant to Gravity, it will have some uses. But Demi3 is better.

# 11: Matra Magic
Requires: 8 MP
Effect: A pack of missiles are fired at one enemy.
Learn: Sweeper Custom
Found: Midgar Area.
How to obtain it: Just wait for them to attack you.
Any use: Not really. The move is rather weak. It would be OK at the start, but not much help later on in the game.

#12: Bad Breath
Requires: 58 MP
Effect: Casts the following ailments on all of the party:Confusion, Frog, Minimum, Mute, Poison, and Sleep.
Learn: Mobor
Found: Gaea's Cliff and on the right path in the Northern Crater
How to obtain it: Make sure at least one team mate has the Ribbon equipted, then wait for the monster to attack you. After the monster has attacked you, have the character with Ribbon was White Wind to heal the reast of the party.
Any use: Yes. Being able to cast all of these status effacts can really help. Make sure you try this out on bosses and strong monsters.

#13: Beta
Requires: 35 MP
Effect: Hits all of the party with Fire damage
Learn: Midgar Zoolom
Found: Marsh near the Chocobo Farm.
How to obtain it: Attack the beast until it is waving back and forth. To make him do that, inflict heavy damage on him. Then just wait until he uses Beta. If he still doesn't use it, take off a little bit of his life since he tends to use Beta more when he's near death. However, you need to be really strong to survive the attack. Return to the area later on Disk 1 or on Disk 2 to be able to learn it.
Any use: It's OK. It isn't all that strong compaired to Fire 3.

# 14: Aqualung
Requires: 34 MP
Effect: Casts Water damage on all enemies.
Learn: Jenova Birth, Harpy and/or Serpent.
Found: Jenova Birth: Forgotten Capital, Harpy: The plains surrounding the Gold Saucer
Serpent: The Sunken Plane
How to obtain it: Just wait for them to attack you
Any use: Becuase there are few attacks that do Water damage, it has some uses, but Water isn't all that useful

#15: Trine
Requires: 20 MP
Effect: Cast Lightning damage on all enemies.
Learn: Materia Keeper, Stilve and/or Godo
Found: Materia Keeper: Nibel Mountines; Stilve: Frozen Mountains; Godo: Pagoda's top floor in Wutai.
How to obtain it: Materia keeper is the most likely to use it, so wait for him to atack you with it.
Any use: If it wasn't for this, I would never had killed the Materia Keeper in my first FF7 game. It's useful and should be used with Lightning spells.

#16: Magic Breath
Requires: 75 MP
Effect: Casts Fire, Ice, and Lighting damage on all enemies.
Learn: Stilve and/or Parasite
Found: Stilve: Frozen Mountains; Parasite: Northern Crater.
How to obtain it: Just wait for either of them to use it.
Any use: 50/50. It can be useful at times, but I rarely use it.

#17: ????
Requires: 3 MP
Effect: The amount of damage done is equal to the amount of damage the caster has recieved in battle.
Learn: Jersey and/or Behemoth. However, they may not use this attack unless they have been hit.
Found: Jersey: Nibelheim Mansion: Behemoth: Raid in Midgar (Disk 2)
How to obtain it: You have more chance of meeting a Jersey (which is still rare). You need to wait for them to use it. I have never fought a Behemoth to date.
Any use: Unless you've taken a lot of damage, this has little use.

#18: Goblin Punch
Requires: 0 MP
Effect: Hits foe with physical damage. If the enemie's Experience level is equal to the casters, it will do double the amount of damage.
Learn: Goblin
Found: Goblin Island. A small island south west of Bone Village. It has a forest on it.
How to obtain it: Wait for them to attack with it.
Any use: Not really. I rarely use it.

#19: Chocobuckle
Requires: 3 MP
Effect: The amount of damage done is equal to the amount of times you have escaped form battle.
Learn: :Lv 16 Chocobo
Found: Mideel Island
How to obtain it: Give the Chocobo some Mimett Greens, then use L4 Suicide. It should counter with Chocobuckle
Any use: Not really. A true fighter would rarely escape, meaning that this atack would never increase in strength.

#20: L5 Death
Requires: 22 MP
Effect: If the enemy has a level which is a multiple of 5, then they will be instantly killed.
Learn: Parasite
Found: Northern Crater.
How to obtain it: Manipulate the enemy
Any use: 50/50. If the enemy's level is a multiple of 5, then this will be useful. Very useful.


# 21: Death Sentence
Requires: 10 MP
Effect: A counter appears over the enemie's head. Once has reached Zero, the character dies.
Learn: Sneaky Steps and/or Bound Fat.
Found: Sneaky Steps: Sealed Cave (Cosmo Canyon); Bound Fat: Forgotton Capital.
How to obtain it: Just wait for them to use it. Sneaky Steps are more likely to use it though.
Any use: As long as the enemy isn't resistant to Instent Death, this will be useful.

#22: Roulette
Requires: 6 MP
Effect: One allie or enemy is chosen at random, and are killed.
Learn: Death Dealer
Found: Right Path in the Northern Crater.
How to obtain it: Becuase it is random, it may not hit one of your team mates. One way you could counter this, is by putting all of your Enemy Skills materia in one character. That way, if they're chosen, it will appear in all of them. But then again, another character may be chosen...
Any use: 50/50. There is a chance it will hit one of your team mates, or the enemy.

#23: Shadow Flare
Requires: 100 MP
Effect: A black flare hits a single opponent for non-elemental damage.
Learn: Ultimate Weapon and/or Dragon Zombie.
Found: Ultimate Weapon: Above Cosmo Canyon (see Boss Tips for more information); Dragon Zombies: Northern Crater.
How to obtain it: Kill Ultimate Weapon (he will be over Cosmo Canyon when you kill him). Dragon Zombies, just wait for them to attack. However, it only hits one character. One way to conter this is to put all of your Enemy Skills materia in one character, then have him/her/it kill Ultimate Weapon. Ultimate Weeapon will cast Shadow Flare on the character who killed him.
Any use: This is one of the most powerful Enemy Skills around. It can do 7000 plus damage. Need I say more?


#24: Pandora's Box
Requires: 110 MP
Effect: All enemies are hit with non-elemental damage.
Learn: Dragon Zombie
Found: Right Path in the Northern Crater, or on one of the rocks on the way down to fight Sephiroth.
How to obtain it: Kill it, and it will counter with this move.
Any use: It's powerful (but not as powerful as Shadow Flare). This should be used.
Tune: FF7 - Birth of a God
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Cloud vs Squall vs Zidane